Anim by Im 'corneum

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Im 'corneum
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Joined: Thu Oct 30, 2014 4:58 pm
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Anim by Im 'corneum

Post by Im 'corneum »

in this map i limited myself by only using hook and freeze (also unfreeze but thats not so much)
i know many parts are known, map contains some towering bouncing stuff and is faily but short .
i can only hope that i dont have to move any hookable tiles because it was one hell of a work to place dem lights on every single one of them.

DUMMY 4*
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jao
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Re: Anim by Im 'corneum

Post by jao »

interesting gameplay and nice design this time ;)

put light quads in HD.
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Im 'corneum
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Joined: Thu Oct 30, 2014 4:58 pm
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Re: Anim by Im 'corneum

Post by Im 'corneum »

ay thanks for testing. fixed the bugs:
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Im 'corneum
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Re: Anim by Im 'corneum

Post by Im 'corneum »

real quick update.
i put it on test
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jao
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Re: Anim by Im 'corneum

Post by jao »

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This jumps are rather annoying and too hard/random imo, maybe add more space or change it completly. Rest of the map is fine for me.
RayB.
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Re: Anim by Im 'corneum

Post by RayB. »

You dont have to do the parts so complicated. :D
Im 'corneum
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Re: Anim by Im 'corneum

Post by Im 'corneum »

First pic: jup on left wall to tower.
Second pic: this one of the bounce parts, whe you put your dummy on the block and you jump right wall you get a little bounce to the left wall.
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meew'
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Re: Anim by Im 'corneum

Post by meew' »

i suggest to remove the part where you have to bounce off your dummy while falling down, its really random and it never worked for me while testing imo a real gamebreack in this pretty fun to play map
911 mapping police
Im 'corneum
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Joined: Thu Oct 30, 2014 4:58 pm
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Re: Anim by Im 'corneum

Post by Im 'corneum »

it is not randowm if you go on that wall too low you wont get the unfreeze. this is also for the parts where you land on edge and have a 1tile hook. just go as high as you can on those.
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teddi
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Re: Anim by Im 'corneum

Post by teddi »

this?
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you have to make clear that you have to fall from the top of the wall.
just your friendly neighbourhood bear
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