[RELEASE ON THUSDAY] Lime
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- kamillentee
- Posts: 687
- Joined: Sat Jul 26, 2014 11:47 pm
- Player profile: http://ddnet.org/players/kamillentee/
- Clan: |*KoG*|
[RELEASE ON THUSDAY] Lime
I really enjoy this map. Hopefully it willl added to ddnet.
- Attachments
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- Lime_02336cb6.map
- (201.58 KiB) Downloaded 166 times
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
Re: Lime
I made a gameplay test with kamillentee.
The map itself is a good lower moderate map. We need maps like this.
But it's bugged: Cheats, graphic issues, not marked game tiles, etc.
I think it needs some fixes. I can fix small things. I don't want to change gameplay. We should ask Ama if he wants to release this map on DDNet and if he wants to rework it.
The map itself is a good lower moderate map. We need maps like this.
But it's bugged: Cheats, graphic issues, not marked game tiles, etc.
I think it needs some fixes. I can fix small things. I don't want to change gameplay. We should ask Ama if he wants to release this map on DDNet and if he wants to rework it.
.hi._.leute._.gll. | iMTGmember
- kamillentee
- Posts: 687
- Joined: Sat Jul 26, 2014 11:47 pm
- Player profile: http://ddnet.org/players/kamillentee/
- Clan: |*KoG*|
Re: Lime
Hm months ago we tested this map. Ya there are bugs. So I asked hi_leute if we should release the map (and fix the bugs). He just said ask ama. So I asked Ama. And he said he don't care about his own maps.
So its pretty clear we could fix the bugs and release the map, witout take care on mappers decision for now. I would be glad if someone could do this.
I really enjoyed this map. And many others back in times. (ddmax history)
So its pretty clear we could fix the bugs and release the map, witout take care on mappers decision for now. I would be glad if someone could do this.
I really enjoyed this map. And many others back in times. (ddmax history)
- kamillentee
- Posts: 687
- Joined: Sat Jul 26, 2014 11:47 pm
- Player profile: http://ddnet.org/players/kamillentee/
- Clan: |*KoG*|
Re: Lime
There is a bug at the end to keep the gun because there arent enough shilds. Should it fixed or not?.deen wrote:I liked this map as well. Cheats should stay, other bugs fixed, then it can be released.
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: [RELEASE ON THUSDAY] Lime
i had a short look on it
didnt find any graphic issues
(maybe corners but who cares)
probably mod 2
didnt find any graphic issues
probably mod 2
- Attachments
-
- maybe it is intention? Ama?
- screenshot_2015-01-29_02-44-38.png (326.71 KiB) Viewed 3504 times
- deen

- Posts: 3580
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: [RELEASE ON THUSDAY] Lime
Thanks! Released
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