Solo Power by Power [Solo]

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Ñı©Ø
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Re: Solo_power by Power & Cellegen [Solo]

Post by Ñı©Ø »

Woah 7 pages of test and there are still plenty of small bugs on this map!
I like the idea, I'd say 3* but the jetpack part is 1-2* so make it harder. I found some little design bugs and an HD bug so...

I think this map will be released kinda soon if you fix these bugs!
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Ninjed
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Re: Solo_power by Power & Cellegen [Solo]

Post by Ninjed »

nah the parts 2 stars nico
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Cellegen
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Re: Solo_power by Power & Cellegen [Solo]

Post by Cellegen »

did some pictures of the map's parts.
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Cellegen
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Re: Solo_power by Power & Cellegen [Solo]

Post by Cellegen »

-Fixed entities tiles
-HD picture in the background is off
Solo_power.map
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Re: Solo_power by Power & Cellegen [Solo]

Post by jao »

So adjust the fith and last part to 2 stars ;)
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Re: Solo_power by Power & Cellegen [Solo]

Post by Ñı©Ø »

jao wrote:So adjust the fith and last part to 2 stars ;)
Yeah you may be right... that part is the only 3* one...

I'd suggest to make the last jetpack part (the one where you reach the end) a little more faily, maybe add some freeze before the end line so you have to take speed and get to the end line... just so it becomes 2* too
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Re: Solo_power by Power & Cellegen [Solo]

Post by Wartopeth »

You didn't solve most the bugs and useless stuff that I found and also you can skip the jetpack part with rocket...
Btw, Just because the map is really failly should be 3 stars, It's harder compared to others 2 stars maps.

*edit: Added screenshot
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Re: Solo_power by Power & Cellegen [Solo]

Post by Cellegen »

-also you can skip the jetpack part with rocket...

Firstly: this is a speedrun map. Your creativity is importatn here to did the map way faster.
Secondly: I'll fix it the introduction of weapons
Thirdly: what I forgot to fix it btw? [I will fix it if you @wartopeth show the other bugs in the map.]
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Re: Solo_power by Power & Cellegen [Solo]

Post by Cellegen »

Ñı©Ø wrote: I'd suggest to make the last jetpack part (the one where you reach the end) a little more faily, maybe add some freeze before the end line so you have to take speed and get to the end line... just so it becomes 2* too
Dude... you must wanna to me to rework some parts but its enough for this map! why?
-Faily
-2 stars
-Speedrun map ---> need to be skilled
-Little bit rage ^_^
-2 way: Original way (weapon introduction) and Hacked way (jetpack part without rocket) .__. (I dont rework it xD)

I think that's all. ;3
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Ñı©Ø
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Re: Solo_power by Power & Cellegen [Solo]

Post by Ñı©Ø »

Cellegen wrote:
Ñı©Ø wrote: I'd suggest to make the last jetpack part (the one where you reach the end) a little more faily, maybe add some freeze before the end line so you have to take speed and get to the end line... just so it becomes 2* too
Dude... you must wanna to me to rework some parts but its enough for this map! why?
-Faily
-2 stars
-Speedrun map ---> need to be skilled
-Little bit rage ^_^
-2 way: Original way (weapon introduction) and Hacked way (jetpack part without rocket) .__. (I dont rework it xD)

I think that's all. ;3
I just feel like that if you put down a sign that says "GO THAT WAY" and then the player doesn't listen to it, it is not considered a skip... I mean you're just trolling them with a false sign that lets them do the wrong way...

Also I didn't mean to rework all the map, just the last jetpack tube... Is it so hard to add just some freeze there to make it more interesting?
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