Solo Power by Power [Solo]
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- Server PW: nimrocks
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- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Solo_power by Power[Solo]
In the shotgun was it was only a suggestion... but on the first ones you must put it...jao wrote:Why turn off entities sign when the actual weapon is there anyways? The grenade part isn't really faily if you do double and a normal rocketjump.
Re: Solo_power by Power[Solo]
You dont need to put them at all. Even the design marking isn't important.
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Solo_power by Power[Solo]
Ok so let's say that the only important ones are the first, second and third entities off screenjao wrote:You dont need to put them at all. Even the design marking isn't important.
- Cellegen
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- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Solo_power by Power[Solo]
Sorry but Just you want to delete the introduction entities. I dont delete it yet... idk whats the problem with that.Ñı©Ø wrote:Ok so let's say that the only important ones are the first, second and third entities off screenjao wrote:You dont need to put them at all. Even the design marking isn't important.
RestInHell. - Team Leader
- Wartopeth
- Posts: 151
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- Clan: Team GG
Re: Solo_power by Power[Solo]
This is my version of your map, I fixed some stuff (design/gameplay) and also I changed the name, In the thread it says "Solo_power" but in the logo "Solo Power" so... take a look if you want 
- Attachments
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- Solo Power.map
- (650.04 KiB) Downloaded 136 times
Team GG
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Solo_power by Power[Solo]
No no no, you don't have to delete the introduction entities... you have to place the TURN OFF ENTITIES blocks that you can find in the "Game Layer"Cellegen wrote:Sorry but Just you want to delete the introduction entities. I dont delete it yet... idk whats the problem with that.Ñı©Ø wrote:Ok so let's say that the only important ones are the first, second and third entities off screenjao wrote:You dont need to put them at all. Even the design marking isn't important.
It is basically needed when you put textures on the map that explain something that with the entities on won't be seeable... just add those signs where I told you
- Cellegen
- Posts: 1140
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- Clan: RestInHell.
- Website: https://skins.tw/
- Discord: Cellegen | RiH#5501
Re: Solo_power by Power[Solo]
okay but let see wartopeth's version.Ñı©Ø wrote:No no no, you don't have to delete the introduction entities... you have to place the TURN OFF ENTITIES blocks that you can find in the "Game Layer"Cellegen wrote:Sorry but Just you want to delete the introduction entities. I dont delete it yet... idk whats the problem with that.Ñı©Ø wrote: Ok so let's say that the only important ones are the first, second and third entities off screen
It is basically needed when you put textures on the map that explain something that with the entities on won't be seeable... just add those signs where I told you
RestInHell. - Team Leader
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Solo Power by Power [Solo]
I tested the map once again! I found a CRITICAL embed-external bug that doesn't display the logo and an HD suggestion!
So we all agree 2*solo?
SpoilerShow
Re: Solo Power by Power [Solo]
Nico.. if you play with HD off you don't want to see any details. Thats litereally what that option means.
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