Boogies by ryan1919 [Brutal]
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Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
Re: Boogies
Hello :3
did u test the map before u uploaded it?
There r so much parts who didn't work/have a lot of bugs.
The whole map is about edge hook, dummydrags without that much space, death spikes...
Here r just 1 or 2 screens that u know what i mean
Screens:
Please look at it again (in editor and on a server) test it 2-3 times, run trough the whole map with "Super" switch between "Entities ON/OFF" and just post the map when u r sure that u can't find more bugs, fix the parts who didn't work. 
See ya. :3
did u test the map before u uploaded it?
There r so much parts who didn't work/have a lot of bugs.
The whole map is about edge hook, dummydrags without that much space, death spikes...
Here r just 1 or 2 screens that u know what i mean

Screens:
SpoilerShow

See ya. :3
Last edited by ΔWΞSƟΜΞ on Sun Jun 11, 2017 5:19 pm, edited 4 times in total.
- stompie
- Posts: 700
- Joined: Thu Jun 18, 2015 2:40 pm
- Player profile: http://ddnet.org/players/stompie/
- Mapper profile: https://ddnet.tw/mappers/stompie/
Re: Boogies
Tutorial List: http://forum.ddnet.org/viewtopic.php?f=35&t=2420
Mapping ABC: http://forum.ddnet.org/viewtopic.php?f=35&t=2419
was on server with him hope this helps Fly
Mapping ABC: http://forum.ddnet.org/viewtopic.php?f=35&t=2419
was on server with him hope this helps Fly
\,,/(◣_◢)\,,/
Boogies
this is my 1st map !!
map consists of awesome edge-hooking and challenging dummy drags.
All input is appretiated.
Hope you guys enjoy
map consists of awesome edge-hooking and challenging dummy drags.
All input is appretiated.

Hope you guys enjoy
- Attachments
-
- Boogies.map
- map is quite long.
- (297.6 KiB) Downloaded 164 times
Re: Boogies
Never saw a awesome edgehook tbh
- Lumina
- Posts: 122
- Joined: Mon May 16, 2016 1:29 pm
- Location: Germany
- Player profile: http://ddnet.org/players/Lumina/
Re: Boogies
First I have 2 things to say about you.
1. Dont just create a new topic where the map (content) is the same.
( old forum,that should be closed... viewtopic.php?f=9&t=5331 )
-You can just add a new Post comment under your older topic, to avoid useless spam threads.
-Just take a adventure with the features from the forum, you will sure find some cool tools.
2. You should really test your map. It has really some good reasons:
-To avoid bugs ( or rather some )
- Make the parts more enjoyable, less cheatable
- You can use the GameTool Front. That allows your to place for example Undeep and Freeze at one Tile position.
- Have fun with your map.
Thats all i can say to you.
About the map itself.
You really didnt lie about ''having fun with edge hooks and dummydrag parts''.
Unbalanced, Many random kill tiles ( what makes the map annoying )
To be honest this is not my map, and i see in my opinion no reasons to have a release.
1.The map has a bit to MUCH edgehooks.
-Some edgehook Parts feels like you would play a worse version of a Aim x.x or other maps.
- Some Edgehook parts are frustrating, and it just annoying.
- Does it really makes fun?
some screenshoots for example
2.The dummy drag parts are a bit....hard?
-You should check the tiles Deep and Undeep, if they are well placed. ( for example i dont get part 1. why you should get deep if you cant have laser....)
-Some DeepDrag parts have a bad balance to each other.
some screenshoots for example
3.Did you really Set the right Tiles?
-Some Solos and Switchs are in wrong Place.
-You should mark (Un-)Solos, and give the players the chance to go back.
-You should Use Red Tele instead of Blue Tele, to avoid cheats/cuts in your map.
-Did you really need this much kill tiles? ( even in annoying Parts? )
some screenshoots for example
Thats all i can say about the map.
Dont get me wrong, this is MY opinion, why I wont have this map ot ddnet.
You can make a much enjoyable map, im pretty sure,
Dont give up.
1. Dont just create a new topic where the map (content) is the same.
( old forum,that should be closed... viewtopic.php?f=9&t=5331 )
-You can just add a new Post comment under your older topic, to avoid useless spam threads.
-Just take a adventure with the features from the forum, you will sure find some cool tools.
2. You should really test your map. It has really some good reasons:
-To avoid bugs ( or rather some )
- Make the parts more enjoyable, less cheatable
- You can use the GameTool Front. That allows your to place for example Undeep and Freeze at one Tile position.
- Have fun with your map.
Thats all i can say to you.
About the map itself.
You really didnt lie about ''having fun with edge hooks and dummydrag parts''.
Unbalanced, Many random kill tiles ( what makes the map annoying )
To be honest this is not my map, and i see in my opinion no reasons to have a release.
1.The map has a bit to MUCH edgehooks.
-Some edgehook Parts feels like you would play a worse version of a Aim x.x or other maps.
- Some Edgehook parts are frustrating, and it just annoying.
- Does it really makes fun?
some screenshoots for example
SpoilerShow
1.
2.
3.
4.
5.
6.-You should check the tiles Deep and Undeep, if they are well placed. ( for example i dont get part 1. why you should get deep if you cant have laser....)
-Some DeepDrag parts have a bad balance to each other.
some screenshoots for example
SpoilerShow
1.
2.
3.
4.-Some Solos and Switchs are in wrong Place.
-You should mark (Un-)Solos, and give the players the chance to go back.
-You should Use Red Tele instead of Blue Tele, to avoid cheats/cuts in your map.
-Did you really need this much kill tiles? ( even in annoying Parts? )
some screenshoots for example
SpoilerShow
1.
2.
3.
4.
5.
6.
7.
8.
9.Thats all i can say about the map.
Dont get me wrong, this is MY opinion, why I wont have this map ot ddnet.
You can make a much enjoyable map, im pretty sure,
Dont give up.
thanks for reminding, merged topics ~jao
Your Tee,
Lumina
Lumina
Re: Boogies by ryan1919 [Brutal]
Agree with Lumina. rejected
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