solo Map

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NealsonTnP
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Re: solo Map

Post by NealsonTnP »

Fixed:
- Good design at all Cp Markers .
- Delete CFrom On hookable (Playable with Entities)
- 3rd Screen.
Attachments
FlipLipp10.map
(322.87 KiB) Downloaded 184 times
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imp
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solo Map

Post by imp »

Create a 2nd layer for the brighter shadow so you can put tiles properly

Edit: Didn't see 2nd page and your replay neither. I suppose you did it with 2nd layer
NealsonTnP
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Re: solo Map

Post by NealsonTnP »

Was ist denn jetzt mit der map?
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imp
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Re: solo Map

Post by imp »

Myrah120 wrote:Was ist denn jetzt mit der map?
Hab sie vor kurzem getestet, falls die Version am Testserver die neueste ist, dann sind noch Bugs drinnen
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deen
TECHNICAL Team
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Re: solo Map

Post by deen »

imp: Kannst du ihm helfen die Bugs zu fixen? Dann können wir releasen.
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imp
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Re: solo Map

Post by imp »

Ok, ich such mal nach bugs
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imp
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Re: solo Map

Post by imp »

Ich glaub ich hab nicht die neueste Version. Sind die CP-Tiles schon an die Kurven angepasst? Ich fix einfach mal alles, und die Sonne im BG verbesser ich mal ^^
NealsonTnP
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Re: solo Map

Post by NealsonTnP »

Ok danke dir
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imp
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Re: solo Map

Post by imp »

SO...finally!

I made many graphical fixes you probably won't note during playing. I uploaded the modified map on THE SECRET UPLOADING WEBSITE so deen has access to it.

As far as I know Lady Saavik will change the way you (Myrah120) used the layer and maybe also some mapres.

Some things I changed:
1.png
1.png (714.7 KiB) Viewed 4387 times
2.png
2.png (425.67 KiB) Viewed 4387 times
3.png
3.png (264.46 KiB) Viewed 4387 times
4.png
4.png (316.26 KiB) Viewed 4387 times
5.png
5.png (398.21 KiB) Viewed 4387 times
6.png
6.png (311.05 KiB) Viewed 4387 times
7.png
7.png (284.25 KiB) Viewed 4387 times
8.png
8.png (381.72 KiB) Viewed 4387 times
9.png
9.png (190.66 KiB) Viewed 4387 times
10.png
10.png (446.83 KiB) Viewed 4387 times
11.png
11.png (407.24 KiB) Viewed 4387 times
12.png
12.png (417.92 KiB) Viewed 4387 times
13.png
13.png (621.86 KiB) Viewed 4387 times

In fact, I changed every CP that wasn't looking good and also made huge changes with the transition from freeze to the walls: Sometimes you made freeze behind generic, sometimes dirt and sometimes nothing. I optimized that issues and also added freeze tiles behind generic tiles when needed. I think that's it
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Maple
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Re: solo Map

Post by Maple »

a relaxing map to play, definetly suits ddnet's style. I think its ready for release, solo 2 star
Quien soy?
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