TheZyZya's The Joke's

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Rico
Posts: 44
Joined: Thu Aug 20, 2015 6:35 pm
Location: Germany
Player profile: http://ddnet.org/players/Rico/
Mapper profile: https://ddnet.tw/mappers/Rico/
Clan: Birds

Re: TheZyZya's The Joke's

Post by Rico »

Hey,

tested the map. Some corner freezes are not mapped as freezetiles, but some are. I do not know if we should change that, because it is very irritating and could cause some unecessary fails.Screenshots will give you an example of many.
SpoilerShow
screenshot_2017-07-20_14-00-26.png
screenshot_2017-07-20_14-00-26.png (63.16 KiB) Viewed 2286 times
At the top one you see croner freezees without beeing actual freezes. On the bottom one you see corner freezees beeing actual freezes.
At the top one you see croner freezees without beeing actual freezes. On the bottom one you see corner freezees beeing actual freezes.
screenshot_2017-07-20_14-00-16.png (580.42 KiB) Viewed 2286 times
Parts and design are totally fine. Its an oldschool russian map. You feel that on every faily part.
Rdy for release if we fixed the freeze stuff or agree for not changing it.

Best Reagrds Rico
jao
Posts: 1268
Joined: Wed Jul 06, 2016 1:18 pm

Re: TheZyZya's The Joke's

Post by jao »

Agree the map is cool, but should be released on Brutal like the other maps of this series.
Freeze-corners should be consistent through the whole map. As I remeber there is some gameplay stuff to fix.
For example this should be mapped as cp-tele so you can't fall back accidentally:
SpoilerShow
screenshot_2017-07-20_15-58-28.png
screenshot_2017-07-20_15-58-28.png (395.09 KiB) Viewed 2271 times
Not sure wether we or ZyZya should fix the map since he is still playing.

Edit: To-teles on this map should be moved up, since it won't go on the Oldschool server.
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Rico
Posts: 44
Joined: Thu Aug 20, 2015 6:35 pm
Location: Germany
Player profile: http://ddnet.org/players/Rico/
Mapper profile: https://ddnet.tw/mappers/Rico/
Clan: Birds

Re: TheZyZya's The Joke's

Post by Rico »

I saw that one too. Did not mention it since it can not be mapped differently without CP, though.
I could take the responsibility to make the needed changes.
We have:
  1. Make all corner freezes actual freezes.
  2. Remake some tele parts with CPs.
  3. To tele should be moved up.
What else?

Best regards Rico
User avatar
Rico
Posts: 44
Joined: Thu Aug 20, 2015 6:35 pm
Location: Germany
Player profile: http://ddnet.org/players/Rico/
Mapper profile: https://ddnet.tw/mappers/Rico/
Clan: Birds

Re: TheZyZya's The Joke's

Post by Rico »

So as promised I made the chages which I have enumerated above.
If there is still some changes to make, or if I did smth wrong please speak up.

Best regards Rico

[mod=jao]Renamed mapfile, use file comment instead next time[/mod]
Attachments
The Joke 3.map
(360.74 KiB) Downloaded 109 times
User avatar
Rico
Posts: 44
Joined: Thu Aug 20, 2015 6:35 pm
Location: Germany
Player profile: http://ddnet.org/players/Rico/
Mapper profile: https://ddnet.tw/mappers/Rico/
Clan: Birds

Re: TheZyZya's The Joke's

Post by Rico »

Hey,

jao and me did a final test for The Joke 3.
We changed some tele and refined a hook grass tile to partly unhookable. It corresponds the intended desing now.
Rly minor changes on top of the last ones. And since we added CPs and moved the teles up, it will be relesed on Brutal servers.


[release=2; Brutal]"The Joke 3"; TheZyZya[/release]

Best regards Rico
Attachments
The Joke 3.map
(360.74 KiB) Downloaded 108 times
RayB.
Posts: 1169
Joined: Mon Dec 01, 2014 9:24 pm
Clan: TOP

Re: TheZyZya's The Joke's

Post by RayB. »

Little improvements.
SpoilerShow
screenshot_2017-08-04_19-03-21.png
screenshot_2017-08-04_19-03-21.png (756.43 KiB) Viewed 2147 times
screenshot_2017-08-04_18-57-44.png
screenshot_2017-08-04_18-57-44.png (781.08 KiB) Viewed 2147 times
Attachments
The Joke 3.map
(360.76 KiB) Downloaded 99 times
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