Mute
- hi_leute_gll
- Posts: 2525
- Joined: Mon Jul 21, 2014 1:15 am
- Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
- Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
- Clan: iMTG
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- Posts: 351
- Joined: Mon Nov 21, 2016 9:29 pm
- Player profile: https://ddnet.org/players/SP-32--124--32-Someone/
- Clan: Somepeople
Re: Mute
you just need to type in the console "add_foe lola"triki wrote: Sat Apr 14, 2018 9:04 pm Plz guys make the "mute" work like "friends" (not refresh if u join a new server) ty xD
because the ddnet coders deen didnt want the mute button on the players menu to save
Last edited by SPSomeone on Sun Apr 15, 2018 7:39 am, edited 2 times in total.

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- Posts: 266
- Joined: Sun Apr 16, 2017 2:33 am
- Location: U.S.A.
- Player profile: https://ddnet.org/players/Bolto/
- Clan: Kerger
permanently muting people & deen
More information(from a quick search): https://github.com/ddnet/ddnet/pull/749
https://github.com/ddnet/ddnet/commit/e ... 0a5c9c3a5f
https://github.com/ddnet/ddnet/commit/e ... c18034677e
so just take that pull request & merge it to a fork & compile that, them it will function how you like!
P.S. Deen did a poor job implementing that Command because there is no indication to what a Foe is. i think his dedication in implementing it was lacking because he does not personally think it's a good way to deal with people, plus "Foeing" names with non type able characters requires you to dump the chat then copy & paste the name. i will say that i do understand people putting there idea's in there work, deen thinks this is the best way & thats normal & ok(at least with me). but thats the great thing about Open-source, you are free to modify the client how you please!
https://github.com/ddnet/ddnet/commit/e ... 0a5c9c3a5f
https://github.com/ddnet/ddnet/commit/e ... c18034677e
so just take that pull request & merge it to a fork & compile that, them it will function how you like!
P.S. Deen did a poor job implementing that Command because there is no indication to what a Foe is. i think his dedication in implementing it was lacking because he does not personally think it's a good way to deal with people, plus "Foeing" names with non type able characters requires you to dump the chat then copy & paste the name. i will say that i do understand people putting there idea's in there work, deen thinks this is the best way & thats normal & ok(at least with me). but thats the great thing about Open-source, you are free to modify the client how you please!
Last edited by GG Kid on Mon Apr 16, 2018 3:41 am, edited 2 times in total.
Re: Mute
Dont workSPSomeone wrote: Sun Apr 15, 2018 3:17 amyou just need to type in the console "add_foe lola"triki wrote: Sat Apr 14, 2018 9:04 pm Plz guys make the "mute" work like "friends" (not refresh if u join a new server) ty xD
because the ddnet coders deen didnt want the mute button on the players menu to save
Re: Mute
ha-hatriki wrote: Tue May 01, 2018 6:29 pmDont workSPSomeone wrote: Sun Apr 15, 2018 3:17 amyou just need to type in the console "add_foe lola"triki wrote: Sat Apr 14, 2018 9:04 pm Plz guys make the "mute" work like "friends" (not refresh if u join a new server) ty xD
because the ddnet coders deen didnt want the mute button on the players menu to save
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