Just HookThrough

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
  • Server PW: nimrocks
  • Rcon Access (F2): test4321
Index
Posts: 1136
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Just HookThrough

Post by Index »

Thank you Saavik, thats a huge amount of work :* I really appreciate that <3
The switch1 is always closed, cause you have to pass it with ninja. The second switch could be timed as well but I just added an activate-switch before the next part (doesnt need to be marked imo)
I agree with Saavik, the map should not be limited to teams.
Attachments
Just HookThrough.map
(174.21 KiB) Downloaded 73 times
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Just HookThrough

Post by hi_leute_gll »

It is possible that 2 pairs are blocking each other, cause the first one goes in switch while the other one is trying to go trough the door.
I don't think that this will happen often, so if no one has a better solution it's okay.

Maybe the Front-layer should get one block more height, cause you have endless ht-spam with entities on bottom. Doesn't look very cool.
(But then you have to add one row in game-layer, too. :D )
screenshot_2015-01-02_13-47-31.png
screenshot_2015-01-02_13-47-31.png (495.44 KiB) Viewed 1603 times
:P
.hi._.leute._.gll. | iMTGmember
Index
Posts: 1136
Joined: Mon May 05, 2014 7:30 pm
Clan: Eagle

Re: Just HookThrough

Post by Index »

I removed the hookthroughs there, it surely was a huge bug :p <3
Furthermore I extended the front layer and added another row of freeze in game layer.
Maybe the switch should be time-based, but I don't know how long it should be. It might be annyoing if you finally did the part but the swtich already closed. So you have to go down again blabla. If you can find a fair amount of time for the switch then go ahead and make it time-based, it might be better solution :3
Attachments
Just HookThrough.map
(174.22 KiB) Downloaded 73 times
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Just HookThrough

Post by hi_leute_gll »

I think if no one has a better solution for the switches, it can be released.
.hi._.leute._.gll. | iMTGmember
User avatar
deen
TECHNICAL Team
Posts: 3580
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: Just HookThrough

Post by deen »

Released.
Post Reply

Who is online

Users browsing this forum: Bing [Bot], Google [Bot] and 6 guests