DDnet maps

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Ama
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Re: DDnet maps

Post by Ama »

Everyone thinks diffrent

Broken only thinks about his fun playing maps

I think about if a map has some qualities (space,not annoying parts)

Welf wants creative parts

Forris just wants to insult people becouse he got fucked in maps

Hi_leute is a bad version of Welf

Say some names i come up with some shit
tobu.
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Re: DDnet maps

Post by tobu. »

tobu.
Image :3
Ama
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Re: DDnet maps

Post by Ama »

a nobody
tobu.
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Re: DDnet maps

Post by tobu. »

At least it could be worse.
Image :3
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Broken
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Re: DDnet maps

Post by Broken »

tobu. you're my hero
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hi_leute_gll
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Re: DDnet maps

Post by hi_leute_gll »

Ama wrote:[...] you should really think about what you say
:roll:
.hi._.leute._.gll. | iMTGmember
Ama
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Re: DDnet maps

Post by Ama »

I always think about what i say the thing is that i dont care what other people think about me

deen asked me to be a mod i said no becouse i would kick everyone becouse they would annoy me

now im free to vote kick people without getting shit for it XD
hannibal
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Re: DDnet maps

Post by hannibal »

Forris wrote:In my opinion the worst mistake you can do it in a map, is that you can fail for really mistakes, like you didnt hook somebody or this stupid hook one out of the freeze into unfreeze and fall in yourself parts, that is included in every map
I couldn't disagree more.

The thing you are talking about is just a simplified version of hh (hammerhit). Which counts to my favorite moves. It's thrilling (includes some risk), you need to trust each other which is pretty much the essence of ddrace.

I mean, that move, when you hammerhit and then start to hf.. I think it's my favorite move I have learned ever. Could we use it without hammerhit? No.

So, mappers, leave space but yes, build faily saveable parts.
Ama
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Re: DDnet maps

Post by Ama »

Map how you want Mappers if your map is shit it wont be accepted or wont be played one of the 2

If the map is good many players will try to finish it even if they fail
Forris
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Re: DDnet maps

Post by Forris »

hannibal wrote:
Forris wrote:In my opinion the worst mistake you can do it in a map, is that you can fail for really mistakes, like you didnt hook somebody or this stupid hook one out of the freeze into unfreeze and fall in yourself parts, that is included in every map
I couldn't disagree more.

The thing you are talking about is just a simplified version of hh (hammerhit). Which counts to my favorite moves. It's thrilling (includes some risk), you need to trust each other which is pretty much the essence of ddrace.

I mean, that move, when you hammerhit and then start to hf.. I think it's my favorite move I have learned ever. Could we use it without hammerhit? No.

So, mappers, leave space but yes, build faily saveable parts.

One lagg = death
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