[NEW] Openfng_Fallout
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Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
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Åmol
- Posts: 323
- Joined: Tue May 20, 2014 6:21 pm
- Location: Sweden
- Player profile: http://ddnet.org/players/-197-mol/
- Mapper profile: http://ddnet.tw/mappers/-197-mol/
[NEW] Openfng_Fallout
I made this map ~ a year ago (maybe longer time ago) & hosted it, the map became very popular & the server was almost always full. I quitted tw for some months when it became more popular with wow. And later i came back to tw.
If there will be openfng servers by DDnet this map could be usefull i guess...
It's not like super fancy or anything :p
It's a 1vs1 to 3vs3 map.
If there will be openfng servers by DDnet this map could be usefull i guess...
It's not like super fancy or anything :p
It's a 1vs1 to 3vs3 map.
- Attachments
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- openfng_Fallout.map
- ~
- (5.78 KiB) Downloaded 79 times
Players only say themy map(s) isare unplayable due to ignorance.
SpoilerShow
You might be able to play my maps but that doesn't mean you're fit to judge them.
- deen

- Posts: 3580
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: [NEW] Openfng_Fallout
Released.
Re: [NEW] Openfng_Fallout
Nice map, but the spawn points are too close to each other, fit in the same screen, so you can camp kill easy.
Peace, Love & Happiness /(^_^)\
Re: [NEW] Openfng_Fallout
Deen, maybe you could change the invincible time after spawn to a bit longer on openfng so one can prevent spawn camping.
Peace, Love & Happiness /(^_^)\
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