Zonsa By Rod|Slide

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xPeke
Posts: 328
Joined: Sat Dec 06, 2014 3:34 pm
Player profile: https://ddnet.org/players/Zonsa/
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Clan: unique

Zonsa By Rod|Slide

Post by xPeke »

Hey
Finaly i finished my map

Think Brutal or Hard Moderate

Hope u enjoy
Attachments
Zonsa.cfg
(29 Bytes) Downloaded 103 times
Zonsa.map
(843.93 KiB) Downloaded 98 times
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Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
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Re: Zonsa By Rod|Slide

Post by Ñı©Ø »

I tested it
This map is very cool, i like it in ddnet! Should be 3* mod!
Here there are some tiny bugs
screenshot_2015-05-13_17-21-54.png
screenshot_2015-05-13_17-21-54.png (309.41 KiB) Viewed 3092 times
screenshot_2015-05-13_17-25-51.png
screenshot_2015-05-13_17-25-51.png (625.3 KiB) Viewed 3092 times
screenshot_2015-05-13_17-31-31.png
screenshot_2015-05-13_17-31-31.png (532.22 KiB) Viewed 3092 times
screenshot_2015-05-13_17-33-28.png
screenshot_2015-05-13_17-33-28.png (468.77 KiB) Viewed 3092 times
screenshot_2015-05-13_17-33-41.png
screenshot_2015-05-13_17-33-41.png (844.95 KiB) Viewed 3092 times
screenshot_2015-05-13_17-42-20.png
screenshot_2015-05-13_17-42-20.png (682 KiB) Viewed 3092 times
Hope you enjoy!
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xPeke
Posts: 328
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Re: Zonsa By Rod|Slide

Post by xPeke »

1. Really Really Thanks Nico

2. I will send it again to u Nico

3. Fixed all

4. Maybe someone can explain me what Entities off do
Attachments
Zonsa.map
(845.41 KiB) Downloaded 96 times
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Soreu
Posts: 1371
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Re: Zonsa By Rod|Slide

Post by Soreu »

Entities off sign:
"Informs people playing with entities about important marks, tips, information, or text on the map. Players should turn entities off to see the note before continuing the race." (wrote by Lady Saavik)
Last edited by Soreu on Wed May 13, 2015 6:22 pm, edited 1 time in total.
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Lady Saavik
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Re: Zonsa By Rod|Slide

Post by Lady Saavik »

so it was your video on youtube, xPeke
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xPeke
Posts: 328
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Re: Zonsa By Rod|Slide

Post by xPeke »

Lady Saavik wrote:so it was your video on youtube, xPeke
Maybeeeee :)
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Ñı©Ø
Posts: 1927
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Re: Zonsa By Rod|Slide

Post by Ñı©Ø »

xPeke wrote:Really Really Thanks Nico
Np... i like help others!

I was so bored so i tested this :)

P.s. I'm not a tester so i can't tell if it is releasable, but i for me it is!
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Element Finland
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Re: Zonsa By Rod|Slide

Post by Element Finland »

Hey hey hey! For nico's screen 1, there are little tiles that go there on the ddnet tileset you used.
some body once told me
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xPeke
Posts: 328
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Re: Zonsa By Rod|Slide

Post by xPeke »

Tested And Fixed with DoNe

Really Thanks to him

Mfg RoD|Slide
Attachments
Zonsa.map
(955.98 KiB) Downloaded 103 times
Silex
Posts: 1124
Joined: Tue May 06, 2014 6:40 pm
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Re: Zonsa By Rod|Slide

Post by Silex »

Welf & i did 1 last test on this map, i like it. Some really cool ideas right there.
Ñı©Ø wrote: This map is very cool, i like it in ddnet! Should be 3* mod!
Its not mod Nico, Welf and i would say Brutal 1*.
Attachments
you can replace black buchstaben with white buchstaben and do the colour black with the editor than, that will remove some KB
you can replace black buchstaben with white buchstaben and do the colour black with the editor than, that will remove some KB
screenshot_2015-05-16_17-01-52.png (466.25 KiB) Viewed 3001 times
entities off
entities off
screenshot_2015-05-16_16-51-20.png (425.22 KiB) Viewed 3001 times
delete this layer, it's useless
delete this layer, it's useless
screenshot_2015-05-16_16-49-53.png (132.09 KiB) Viewed 3001 times
maybe its better if you write down 'hold hook' right here
maybe its better if you write down 'hold hook' right here
screenshot_2015-05-16_16-38-38.png (314.27 KiB) Viewed 3001 times
bug
bug
screenshot_2015-05-16_16-28-36.png (367.21 KiB) Viewed 3001 times
check 3 where Welf stands please
check 3 where Welf stands please
screenshot_2015-05-16_16-19-58.png (390.41 KiB) Viewed 3001 times
you got some speedups on this stones, so please show it with the speedup tiles up in screenshot - and fix the edge fail
you got some speedups on this stones, so please show it with the speedup tiles up in screenshot - and fix the edge fail
screenshot_2015-05-16_15-36-57.png (408.58 KiB) Viewed 3001 times
edge = fail? not cool
edge = fail? not cool
screenshot_2015-05-16_15-39-36.png (255.56 KiB) Viewed 3001 times
tele where the arrow is = bug? it not takes me to the place it should after i opened the laserdoor, please take a look at it
tele where the arrow is = bug? it not takes me to the place it should after i opened the laserdoor, please take a look at it
screenshot_2015-05-16_15-56-00.png (360.65 KiB) Viewed 3001 times
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