Sundra

Share bugs and (re-rate) suggestions for released maps.
The official bug reporting moved to our discord (https://ddnet.org/discord).
Post Reply
User avatar
Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Sundra

Post by Ñı©Ø »

screenshot_2015-06-02_09-01-39.png
screenshot_2015-06-02_09-01-39.png (447.44 KiB) Viewed 1106 times
screenshot_2015-06-02_09-01-41.png
screenshot_2015-06-02_09-01-41.png (290.91 KiB) Viewed 1106 times
Where there is the tele 7, there is the hookable
User avatar
IRGNW
Posts: 398
Joined: Fri Mar 13, 2015 11:46 am
Player profile: http://ddnet.org/players/IRGNW/
Mapper profile: http://ddnet.tw/mappers/IRGNW/

Re: Sundra

Post by IRGNW »

sundra, laungage xD
Image
Ama
Posts: 921
Joined: Sun Jun 01, 2014 12:28 pm
Player profile: http://ddnet.org/players/Ama/
Mapper profile: http://ddnet.tw/mappers/Ama/

Re: Sundra

Post by Ama »

Nico This was not the only bug
Index wrote:
  • fixed graphics bug
  • added shields at first deep
  • fixed tele7
  • fixed cp7 cheat
  • fixed cp11 (although it was probably not needed)
  • added two speedups to prevent failing on edges
anything left? ._.
That's why I didn't want to do final testruns.
I'm a bad tester, sry :'(
User avatar
Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Sundra

Post by Ñı©Ø »

I didn't make all the map because i failed -_-
Post Reply

Who is online

Users browsing this forum: No registered users and 45 guests