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Never Give Up (Brutal)
Posted: Tue Sep 22, 2015 3:29 pm
by Brokecodex
My first map :p
Re: [Brutal] Never Give Up
Posted: Tue Sep 22, 2015 4:19 pm
by Soreu
It's Nevergiveup
or Never Give Up
?
Re: [Brutal] Never Give Up
Posted: Tue Sep 22, 2015 4:43 pm
by Deeper
Re: [Brutal] Never Give Up
Posted: Tue Sep 22, 2015 4:56 pm
by Fňokurka oo7
Re: [Brutal] Never Give Up
Posted: Tue Sep 22, 2015 8:54 pm
by Brokecodex
thanks for feedback gonna fix it.
But tho i wont fix "too hard" parts, because if i would re-do them easier it wouldnt be a brutal map?!
I will fix all outmap things, can anybody explain me how to do it in another way, those markings for unhookable and no hamemr?
Shotgun part should be supposed to be hard, and its not my fault if somebody fails there, its a brutal map as I said.

take care then

Those teleport things you requested to change, i didnt know how to put checkpoints, but now i do, all will be changed soon.
Whats the different between embeded and external?
thanks for feedback
Re: [Brutal] Never Give Up
Posted: Tue Sep 22, 2015 10:00 pm
by Deeper
update marks its just suggests. look marks on others maps:

- marks.PNG (42.74 KiB) Viewed 4619 times
Re: [Brutal] Never Give Up
Posted: Tue Sep 22, 2015 10:03 pm
by Fňokurka oo7
Embedded is for images which aren't in official Teeworlds mapres folder. (for images you downloaded...) This map seemed like harder moderate for me.
Re: [Brutal] Never Give Up
Posted: Wed Sep 23, 2015 12:06 pm
by Brokecodex
1) Signs fixed.
2) Teleports fixed.
3) Outmap fixed.
4) all missing freeze fixed.
5) "This part is shit" fixed.
6) Unmarked unhookable fixed.
7) "This is confusing" (half block) fixed also.
8) marks for solo parts fixed.
9) Embedded, External layers / sounds + useless groups fixed.
Re: [Brutal] Never Give Up
Posted: Wed Sep 23, 2015 2:24 pm
by Deeper
next version pls fixed name

- Снимок.PNG (6.19 KiB) Viewed 4583 times
Re: [Brutal] Never Give Up
Posted: Wed Sep 23, 2015 2:38 pm
by Fňokurka oo7
Problem with too hard parts is, that people will be anoyed and they will ragequit. Due to unbalanced difficulty on your map.