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Proper Hookthrough
Posted: Fri Aug 08, 2014 11:16 am
by imp
Is it anyhow possible to add a new entity where you can only hookthrough in 1 direction? Far too often hookthrough doesn't work the way you liked it to, causing bugs in many new maps and decreasing the opportunities for mappers
Re: Proper Hookthrough
Posted: Fri Aug 08, 2014 11:24 am
by Gridwyn
i thought about this

Re: Proper Hookthrough
Posted: Fri Aug 08, 2014 11:27 am
by deen
I think it would be difficult because of how the hook is calculated in Teeworlds. And yet again, I'd rather not change Teeworlds physics to stay compatible with the Vanilla client and old maps.
Re: Proper Hookthrough
Posted: Fri Aug 08, 2014 1:31 pm
by imp
But I remember the time when you used hookthrough that it only worked for 1 direction, not for all
