Automapper improvement
- hi_leute_gll
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Automapper improvement
Hi,
is it possible to expand the automapper with a new function?
There is already a rule where i can proof if there is on a certain position a tile of a certain index.
But i need a negation of this.
For example i want to proof if on Pos -1 - 1 is NOT Index 1.
I did for the moment with a kind of or-function.
Cause there are just 3 possibilities what Pos -1 -1 can be, so i just made 2 cases for the other tiles.
But it is possible that you have more complicated constructions and then a negation-function would be awesome.
is it possible to expand the automapper with a new function?
There is already a rule where i can proof if there is on a certain position a tile of a certain index.
But i need a negation of this.
For example i want to proof if on Pos -1 - 1 is NOT Index 1.
I did for the moment with a kind of or-function.
Cause there are just 3 possibilities what Pos -1 -1 can be, so i just made 2 cases for the other tiles.
But it is possible that you have more complicated constructions and then a negation-function would be awesome.
.hi._.leute._.gll. | iMTGmember
- timakro
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Re: Automapper improvement
when i have time ill add this, i also wanted OR
- Ñı©Ø
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Re: Automapper improvement
For thie post i must say a thing. At the bordes of a map the auto map didn't work, so can you pls add a thing to do when the automap ( at example, grass_main ) it's on the border? Maybe you can put this block for the border:
In this way, the border will continue forever...
-
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Re: Automapper improvement
good suggestion
- hi_leute_gll
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Re: Automapper improvement
It's a work of max. 10 seconds to draw the border manually. 

.hi._.leute._.gll. | iMTGmember
Re: Automapper improvement
This should fix the bug iirc
https://github.com/teeworlds/teeworlds/pull/1190/files
https://github.com/teeworlds/teeworlds/pull/1190/files
- timakro
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Re: Automapper improvement
ill add it myself, shoud'nt be hard
-
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Re: Automapper improvement
Just use option, BORDER GENIUS! 

- Ñı©Ø
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Re: Automapper improvement
If i know well, the border just make the game tiles, but don't the grass ones.Spyker wrote:Just use option, BORDER GENIUS!
- Lady Saavik
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Re: Automapper improvement
if you click Border when layer with grass_main is active - you will have grass_main border
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