Zonsa By Rod|Slide
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- Server PW: nimrocks
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Re: Zonsa By Rod|Slide
you forgot to say that Moon should be HD
Re: Zonsa By Rod|Slide
ooops
- xPeke
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Re: Zonsa By Rod|Slide
Fixed
Thanks Silex and Welf
Thanks Silex and Welf
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- Zonsa.map
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Re: Zonsa By Rod|Slide
xPeke i made an extra post for "moon should be HD" and you ignore it? 

- xPeke
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Re: Zonsa By Rod|Slide
oops i am so sry XD but i dont know how i can do it or what heapen XDD soo if someone could explain it to me or map it for me o.ö would be nice
))

- hi_leute_gll
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Re: Zonsa By Rod|Slide
had another test
HD means "high detail"
each player can put HD off/on
right click on layer and click on "yes" (after "Detail")
HD means "high detail"
each player can put HD off/on
right click on layer and click on "yes" (after "Detail")
- Attachments
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- add "entities off" sign
- screenshot_2015-05-17_13-44-34.png (375.4 KiB) Viewed 2561 times
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- you can add here (in the whole part) walljump tiles, so you can even walljump if you only hit the tile on the lowest height
- screenshot_2015-05-17_13-42-08.png (383.26 KiB) Viewed 2561 times
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- cheat: both can go top here
- screenshot_2015-05-17_13-35-11.png (263.66 KiB) Viewed 2561 times
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- you can add unsolo and jetpack off (it is fail if you walk in too early)
- screenshot_2015-05-17_13-34-25.png (328.46 KiB) Viewed 2561 times
- xPeke
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- Clan: unique
Re: Zonsa By Rod|Slide
Fixed all
But in screen 3 is it useless if the 2 come through then its dummy drag and i dont think that its faster to go together through
But in screen 3 is it useless if the 2 come through then its dummy drag and i dont think that its faster to go together through
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- Zonsa.map
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Re: Zonsa By Rod|Slide
Again i forgot something ._.
at the switch number 10 off is freeze, ist it intentionally? it is not marked as freeze, players could fail because of that
at the switch number 10 off is freeze, ist it intentionally? it is not marked as freeze, players could fail because of that
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