SavannaDrag 2 bug?

Share bugs and (re-rate) suggestions for released maps.
The official bug reporting moved to our discord (https://ddnet.org/discord).
darky
Posts: 50
Joined: Tue Sep 30, 2014 8:40 pm

SavannaDrag 2 bug?

Post by darky »

Finish door did't open after dummy kill.
Attachments
SavannaDrag2_WTF.demo
(529.77 KiB) Downloaded 127 times
User avatar
Meliodafu
Posts: 422
Joined: Sun Feb 08, 2015 12:05 pm
Player profile: http://ddnet.org/players/Meliodafu/
Mapper profile: http://ddnet.tw/mappers/Meliodafu/

Re: SavannaDrag 2 bug?

Post by Meliodafu »

Maybe dummy had too much speed and ignored the switch?
iMTGmember
Image
darky
Posts: 50
Joined: Tue Sep 30, 2014 8:40 pm

Re: SavannaDrag 2 bug?

Post by darky »

speed was standart.
milk
Posts: 207
Joined: Mon May 05, 2014 5:25 pm
Player profile: http://ddnet.org/players/milk/

Re: SavannaDrag 2 bug?

Post by milk »

Never happened with me. Server bug probably?
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: SavannaDrag 2 bug?

Post by Welf »

maybe map bug, does somebody want to test it on his server or on the test server?
Spyker
Posts: 559
Joined: Thu Oct 30, 2014 5:06 pm
Player profile: http://ddnet.org/players/Spyker/
Mapper profile: http://ddnet.tw/mappers/Spyker/

Re: SavannaDrag 2 bug?

Post by Spyker »

ahahahahaha so unlucky :O
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: SavannaDrag 2 bug?

Post by hi_leute_gll »

Maybe it is fixed if you move the switch one up, i think it is possible that a server-lag or similar caused a problem. So the tee got first killed, before the switch was used, but it's just a theory. :D
.hi._.leute._.gll. | iMTGmember
milk
Posts: 207
Joined: Mon May 05, 2014 5:25 pm
Player profile: http://ddnet.org/players/milk/

Re: SavannaDrag 2 bug?

Post by milk »

I tried it on test server like 20-30 times but couldn't repeat. But after I noticed if dummy gets more speed, the switch stops working 100%.
Like from there or something:
sd2bug.png
sd2bug.png (53.68 KiB) Viewed 2368 times
I suggest add 1 more switch and/or move it higher as hi_leute_gll said. Same for SavannaDrag (1).
darky
Posts: 50
Joined: Tue Sep 30, 2014 8:40 pm

Re: SavannaDrag 2 bug?

Post by darky »

milk wrote: I suggest add 1 more switch.
Good idea.
User avatar
deen
TECHNICAL Team
Posts: 3580
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: SavannaDrag 2 bug?

Post by deen »

Switches and stuff like that are only checked at every server tick, that means every 20 ms. So if you can move through 1 tile within 20 ms, then you're fast enough to skip a switch.
Post Reply

Who is online

Users browsing this forum: No registered users and 19 guests