SavannaDrag 2 bug?
SavannaDrag 2 bug?
Finish door did't open after dummy kill.
- Attachments
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- SavannaDrag2_WTF.demo
- (529.77 KiB) Downloaded 129 times
Re: SavannaDrag 2 bug?
Never happened with me. Server bug probably?
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Welf
- Posts: 1838
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Re: SavannaDrag 2 bug?
maybe map bug, does somebody want to test it on his server or on the test server?
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Spyker
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Re: SavannaDrag 2 bug?
ahahahahaha so unlucky :O
- hi_leute_gll
- Posts: 2525
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- Clan: iMTG
Re: SavannaDrag 2 bug?
Maybe it is fixed if you move the switch one up, i think it is possible that a server-lag or similar caused a problem. So the tee got first killed, before the switch was used, but it's just a theory. 
.hi._.leute._.gll. | iMTGmember
Re: SavannaDrag 2 bug?
I tried it on test server like 20-30 times but couldn't repeat. But after I noticed if dummy gets more speed, the switch stops working 100%.
Like from there or something: I suggest add 1 more switch and/or move it higher as hi_leute_gll said. Same for SavannaDrag (1).
Like from there or something: I suggest add 1 more switch and/or move it higher as hi_leute_gll said. Same for SavannaDrag (1).
Re: SavannaDrag 2 bug?
Good idea.milk wrote: I suggest add 1 more switch.
- deen

- Posts: 3580
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- Discord: deen#5910
Re: SavannaDrag 2 bug?
Switches and stuff like that are only checked at every server tick, that means every 20 ms. So if you can move through 1 tile within 20 ms, then you're fast enough to skip a switch.
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