Empty[mod]
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- Server PW: nimrocks
- Rcon Access (F2): test4321
- Ñı©Ø
- Posts: 1927
- Joined: Sat Sep 06, 2014 5:22 pm
- Location: Italy
- Player profile: http://ddnet.org/players/-209--305--169--216-/
- Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Re: Empty[mod]
Really? Lol when i tested it i thought it at first place... it's obvious for me... in a lot of maps walljump is marked like this... it's not a novice map, it's a moderate...
Re: Empty[mod]
Best map finished with my friends ;D time : 79 or 78 min
- deen

- Posts: 3580
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- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: Empty[mod]
Needs a final test. No one looked at it after IRGNW fixed the bugs.
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
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Re: Empty[mod]
nice work IRGNW! I like that gameplay
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- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Empty[mod]
2. what? tees in freeze can't hook you anyway and for me it looks a lot cleaner when it's not both sides, but I never report it as bug if it doesn't break anything
3. but faily, so if it's not a big cheat it should stay as risky pro way
5. what? everything is ok
3. but faily, so if it's not a big cheat it should stay as risky pro way
5. what? everything is ok
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.org/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
Re: Empty[mod]
2. Suggestion its not bug.
3. IRGNW`s dont want this cheat and add 1 freeze tile, but its still cheatable. But agree thats fine cut.
5. Whaa? IRGNW please Force sun down
3. IRGNW`s dont want this cheat and add 1 freeze tile, but its still cheatable. But agree thats fine cut.
5. Whaa? IRGNW please Force sun down
- Lady Saavik
- Posts: 1763
- Joined: Tue May 13, 2014 4:02 pm
- Player profile: http://ddnet.org/players/Lady-32-Saavik/
- Mapper profile: http://ddnet.tw/mappers/Saavik/
Re: Empty[mod]
stop commenting my suggestions finally....
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Empty[mod]
i think he should be allowed to say why he made these screens ^^
- IRGNW
- Posts: 398
- Joined: Fri Mar 13, 2015 11:46 am
- Player profile: http://ddnet.org/players/IRGNW/
- Mapper profile: http://ddnet.tw/mappers/IRGNW/
Re: Empty[mod]
Must be ok.
About sun, u can read comments upper, should be cleary that i wanted just sun beams without sun.

- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.org/players/BannZay
- Mapper profile: http://ddnet.tw/mappers/BannZay/
Re: Empty[mod]
Still spammed to many teleto without any reason...
Thats not cleary, strange and ugly. Its ur decide and this decide make worse all the design...IRGNW wrote:About sun, u can read comments upper, should be cleary that i wanted just sun beams without sun.
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