Seagulls
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- Server PW: nimrocks
- Rcon Access (F2): test4321
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
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- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Seagulls
tested the map with avo,
i think novice 5
i think novice 5
- Attachments
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- make these lines thicker (in the whole part) it might be possible to jailbreak here
- screenshot_2015-09-05_23-30-02.png (164.87 KiB) Viewed 3042 times
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- add some arrows, so players know where undeep is
- screenshot_2015-09-05_23-09-46.png (223.63 KiB) Viewed 3042 times
- Deeper

- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
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- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Seagulls
i too think novice 5. some parts unbalanced
Last edited by Deeper on Sat Sep 12, 2015 8:53 pm, edited 1 time in total.
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
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Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Seagulls
probably you wanted to say novice and not mod ^^
- Deeper

- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
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- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Seagulls
ohh sorryWelf wrote:probably you wanted to say novice and not mod ^^
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
-
Welf
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Seagulls
will be added on planned releases, 5 stars novice
- hi_leute_gll
- Posts: 2525
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- Clan: iMTG
Re: Seagulls
90% of this map are a compilation of all overused parts ever exisited in DDrace. (Some are even 5 years old.)
Besides that it is also bad mapped: At both to-tele (10, 17) you can easily fall back a part, also many unfreezes are missing.
And it isn't even playable for Novice players: Such a part is pure luck for someone who isn't using enities and have some extended experience about how speeders are working. (This part is Mod 2+.)
This map should never have been released, as several Testers already wrote weeks ago. People will just use it to argue about releasing their own bad maps, while this here gives DDNet no positive effect at all.
Besides that it is also bad mapped: At both to-tele (10, 17) you can easily fall back a part, also many unfreezes are missing.
And it isn't even playable for Novice players: Such a part is pure luck for someone who isn't using enities and have some extended experience about how speeders are working. (This part is Mod 2+.)
This map should never have been released, as several Testers already wrote weeks ago. People will just use it to argue about releasing their own bad maps, while this here gives DDNet no positive effect at all.
.hi._.leute._.gll. | iMTGmember
- BannZay
- Posts: 837
- Joined: Mon May 04, 2015 12:26 am
- Location: Ukraine
- Player profile: http://ddnet.org/players/BannZay
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Re: Seagulls
Oh I just want post same, but you was first.hi_leute_gll wrote: People will just use it to argue about releasing their own bad maps
@hi_leutte_gll, fully agree.
I`m wondering whats going on ddnet last time... Such a mistakes are critical, how many times hallowen night was called as the worst map released. Cogratulation, new candidate!
Mb east didnt saw this, I want to release that, please(new idea, and "novice maps shouldnt be creative", so why not, I can make AWESOME design for this sh*t? :
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