tune hook_length setting to low value bug

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BannZay
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tune hook_length setting to low value bug

Post by BannZay »

tune hook_length 5
works buggy, sometimes its looks like lagging, sometimes you got teleported.
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deen
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Re: tune hook_length setting to low value bug

Post by deen »

I guess you also have to make the hook slower
HMH
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Re: tune hook_length setting to low value bug

Post by HMH »

Yes making it slower should help. The problem is that the hook is fired with the speed of about 3 tiles per gameloop. This means that your hook is about 3 tiles long right after you fired it although you restricted its length to 5. (this is btw also the reason why you can hook a short distance while being in freeze and someone hammers/lasers you)
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BannZay
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Re: tune hook_length setting to low value bug

Post by BannZay »

thx for explanitation. decreasing hook speed doesnt solve my problem with hook_length 0.
I want to remove player hooking. But if you already do that in special tune zone after leaving it, your hook will save effect (mean you will drag hooked player).

- player_hooking removing hook effect
- hook_length 0 even with hook_speed doesnt fix it too.

Probably hook_length 0 could be fixed? Or anybody knows any way to realize it?
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Re: tune hook_length setting to low value bug

Post by Im 'corneum »

thanks hmh, now i finally understand that. i always thought its buggy :O when you hook someone in freeze
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Re: tune hook_length setting to low value bug

Post by Blue »

Do you want that you can hook someone in one area, then you have to go through another area, where you cannot rehook?

You could do that with hook-teles. When you place everywhere in one area hook-teles, you cannot hook players there, or anything else, but when you hooked a player before you can still drag him there.
I m Blue da ba dee da ba die
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BannZay
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Re: tune hook_length setting to low value bug

Post by BannZay »

Allright, Blue.
But, this are is the main are of the map. So if here no any other ways without much spamming i`m rather leave this, i`m taking care about entities players.
Let me know please if this tune will be fixed.
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BannZay
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Re: tune hook_length setting to low value bug

Post by BannZay »

HMH wrote:Yes making it slower should help
Can you add this as issue on git please. hook_length 0 even with hook_speed 0 wont work as should be
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Re: tune hook_length setting to low value bug

Post by HMH »

well the problem about this is that a fix would likely break prediction of all old clients but I will have a look :)
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Re: tune hook_length setting to low value bug

Post by BannZay »

Thx, HMH! Will be nice to have this possibility for mappers =)
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