NightSky4
- hi_leute_gll
- Posts: 2525
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NightSky4
This mapres has 439KB, but only 3 tiles are used (If I didn't miss one). So every player is downloading at least 400 useless KB.
Dunno if it is worth it to fix, cause a reload would also mean that all people who already downloaded the map would need to download it again. Might be worth it in long-term perspective, but generally such things should be checked before the release. (Not the first time, maybe add it to the testing guide.)
EDIT:Dunno if it is worth it to fix, cause a reload would also mean that all people who already downloaded the map would need to download it again. Might be worth it in long-term perspective, but generally such things should be checked before the release. (Not the first time, maybe add it to the testing guide.)
.hi._.leute._.gll. | iMTGmember
- Zaiross
- Posts: 173
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Re: NightSky4
I agree
Re: NightSky4
I deleted the unused parts of the tileset and reduced the size of the game layer (~700 too much..).
Furthermore I added a short paragraph about the smart use of mapres in the Testing Guide.
As hi_leute wrote we don't necessarly have to reload the map though. So, I move that immeadietly to the real archive.
Furthermore I added a short paragraph about the smart use of mapres in the Testing Guide.
As hi_leute wrote we don't necessarly have to reload the map though. So, I move that immeadietly to the real archive.
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- NightSky4.map
- (735.26 KiB) Downloaded 63 times
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