NightSky4
- hi_leute_gll
- Posts: 2525
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NightSky4
This mapres has 439KB, but only 3 tiles are used (If I didn't miss one). So every player is downloading at least 400 useless KB.
EDIT:
Dunno if it is worth it to fix, cause a reload would also mean that all people who already downloaded the map would need to download it again. Might be worth it in long-term perspective, but generally such things should be checked before the release. (Not the first time, maybe add it to the testing guide.)
Dunno if it is worth it to fix, cause a reload would also mean that all people who already downloaded the map would need to download it again. Might be worth it in long-term perspective, but generally such things should be checked before the release. (Not the first time, maybe add it to the testing guide.)
.hi._.leute._.gll. | iMTGmember
- Zaiross
- Posts: 173
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Re: NightSky4
I agree
Re: NightSky4
I deleted the unused parts of the tileset and reduced the size of the game layer (~700 too much..).
Furthermore I added a short paragraph about the smart use of mapres in the Testing Guide.
As hi_leute wrote we don't necessarly have to reload the map though. So, I move that immeadietly to the real archive.
Furthermore I added a short paragraph about the smart use of mapres in the Testing Guide.
As hi_leute wrote we don't necessarly have to reload the map though. So, I move that immeadietly to the real archive.
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- NightSky4.map
- (735.26 KiB) Downloaded 69 times
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