[Novice]Pisull
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
- Evoli
- Posts: 128
- Joined: Wed May 07, 2014 10:42 pm
- Player profile: http://ddnet.org/players/Evoli/
- Mapper profile: http://ddnet.tw/mappers/Evoli/
Re: [Novice]Pisull
wow thanks for confusing me totally i has no idea what you guys want from me.
cause you dont want a map because it is so ''standard'' than i dont care anymore about this thread anymore.
if you dont want to release this map than fine, dont do it.
This is useless to fight against this, it doesnt makes for me sense.
cause you dont want a map because it is so ''standard'' than i dont care anymore about this thread anymore.
if you dont want to release this map than fine, dont do it.
This is useless to fight against this, it doesnt makes for me sense.
have a nice day!
-
- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: [Novice]Pisull
Map is atm Moderate 1 Star, you can decide if you want to rebalance or only fix real bugsWelf wrote: Some parts are standard, some parts are new and creative, so noobs can do the standard parts and will fail with the new ones? I think they would get stuck somewhere, so all parts can be that new and creative, they will get stuck anyways ^^
However this is not for beginner/noobs, some parts are too hard or annoying for them, so we would like you to make all parts creative and innovative, to have a cool new map imo map can also be released without these changes...
map should be released
just test with hi_leute_gll or me, so we can explain where we would rebalance it ( ofc you will decide which parts will be changed)
-
- Posts: 921
- Joined: Sun Jun 01, 2014 12:28 pm
- Player profile: http://ddnet.org/players/Ama/
- Mapper profile: http://ddnet.tw/mappers/Ama/
Re: [Novice]Pisull
Evoli i would trust welf and take another look as an tester you should understand maps should be balanced
- Broken
- Posts: 405
- Joined: Sat May 10, 2014 12:25 pm
- Player profile: http://ddnet.org/players/Broken/
- Mapper profile: http://ddnet.tw/mappers/Broken/
Re: [Novice]Pisull
ok i had a big argument with shorefire about map balancing, and whether maps should contain, say 20-40% parts a whole level lower (moderate containing novice parts, brutal w/ mod., etc). I feel that in general it's bad, because the stronger player is bored at the weak parts, and the weaker player can never finish the map to play those parts. Shore thought it's good thing, because he thinks stronger players enjoy to play weak parts every now and again. Evoli i think u have to decide which philosophy you think is best (as it stands map is now moderate clearly)
- Evoli
- Posts: 128
- Joined: Wed May 07, 2014 10:42 pm
- Player profile: http://ddnet.org/players/Evoli/
- Mapper profile: http://ddnet.tw/mappers/Evoli/
Re: [Novice]Pisull
so heres the newest version of Pisull, i maded some parts now easier
hope you like it now
hope you like it now
have a nice day!
- deen
- Posts: 3579
- Joined: Mon May 05, 2014 2:30 pm
- Player profile: https://ddnet.org/players/deen/
- Discord: deen#5910
Re: [Novice]Pisull
3.6 MB? Send me the original sound files please and I will compress them.Evoli wrote:so heres the newest version of Pisull, i maded some parts now easier
hope you like it now
- Evoli
- Posts: 128
- Joined: Wed May 07, 2014 10:42 pm
- Player profile: http://ddnet.org/players/Evoli/
- Mapper profile: http://ddnet.tw/mappers/Evoli/
Re: [Novice]Pisull
well i deleted the sound and im to lazy
to find a another one so heres is the map without sound ^^
to find a another one so heres is the map without sound ^^
have a nice day!
- Anqel
- Posts: 150
- Joined: Tue Aug 19, 2014 4:58 pm
- Player profile: http://ddnet.org/players/Anqel/
- Mapper profile: http://ddnet.tw/mappers/Anqel/
Re: [Novice]Pisull
So i had a look on your map and found a few bugs.
But first I would like to say something to this hole discussion.
I am not against releasing this map, but I am also not like; Yes we MUST have this map.
The map is okay, easy parts, difficulty is equal on each parts and some "new" things.
I don't think it's a good idea to force mappers for the section "novice" to create only maps with wonderfull, creative and new parts.
Because I think the idea of novice is to create parts with easy, basic things players should learn.
So should we say, novice server is full? No new maps? Only because every basic is allready used in maps?
I don't think so.
I think it is like a new fresh breeze.
If I just want to run a map. Fast, without rly hardtrying. And I find the same maps for 1 year. I'll be bored, and I won't play anymore there.
Look, how many ppl have finished ALL novice maps. These ppl are not rly playing there anymore - like me.
I would like to see there a few new maps.
The last novice map I finished, was on 16th of november. In a few days it is ONE MONTH ago.
And to be honest. "Teleport" is "just" a remake. It's not rly a new map. I didn't played it yet.
So yes, I would rly like to see new novice maps
I am not talking about new maps with new,creative parts. Just "new" maps. That's all.
'cause for now. Novice is "finished" for me.
And when you rly accept remake of maps that are allready created, you should accept this map aswell.
That's my opinion.
So, that's enough. I don't have to say more for now about the discussion.
Let's switch to the map.
---------------------------------------------------------
Here are the bugs I found - And you should remove the last sentence on finish room, cause u removed the sounds.
But first I would like to say something to this hole discussion.
I am not against releasing this map, but I am also not like; Yes we MUST have this map.
The map is okay, easy parts, difficulty is equal on each parts and some "new" things.
I don't think it's a good idea to force mappers for the section "novice" to create only maps with wonderfull, creative and new parts.
Because I think the idea of novice is to create parts with easy, basic things players should learn.
So should we say, novice server is full? No new maps? Only because every basic is allready used in maps?
I don't think so.
I think it is like a new fresh breeze.
If I just want to run a map. Fast, without rly hardtrying. And I find the same maps for 1 year. I'll be bored, and I won't play anymore there.
Look, how many ppl have finished ALL novice maps. These ppl are not rly playing there anymore - like me.
I would like to see there a few new maps.
The last novice map I finished, was on 16th of november. In a few days it is ONE MONTH ago.
And to be honest. "Teleport" is "just" a remake. It's not rly a new map. I didn't played it yet.
So yes, I would rly like to see new novice maps
I am not talking about new maps with new,creative parts. Just "new" maps. That's all.
'cause for now. Novice is "finished" for me.
And when you rly accept remake of maps that are allready created, you should accept this map aswell.
That's my opinion.
So, that's enough. I don't have to say more for now about the discussion.
Let's switch to the map.
---------------------------------------------------------
Here are the bugs I found - And you should remove the last sentence on finish room, cause u removed the sounds.
- Evoli
- Posts: 128
- Joined: Wed May 07, 2014 10:42 pm
- Player profile: http://ddnet.org/players/Evoli/
- Mapper profile: http://ddnet.tw/mappers/Evoli/
Re: [Novice]Pisull
i fixed some bugs on the screens and marked some unfreeze not EVERYONE, would be look ugly on some places.
I didnt will change this from screen nr.7, because you can feel free if you want wall jump or just jump with dj it is your choice.
The switches was placed from the begin, you just didnt see it ^^ ( i have placed them somewhere new)
you can see the tele marked now better and i hope you like it now
I didnt will change this from screen nr.7, because you can feel free if you want wall jump or just jump with dj it is your choice.
The switches was placed from the begin, you just didnt see it ^^ ( i have placed them somewhere new)
you can see the tele marked now better and i hope you like it now
have a nice day!
Who is online
Users browsing this forum: No registered users and 1 guest