SavannaDrag by Skeptar
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Skeptar
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SavannaDrag by Skeptar
Hey,
i created a new map
Please check it^^
btw its a dummy map
i created a new map
btw its a dummy map
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Spyker
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Re: SavannaDrag by Skeptar
Very nice map, I did a fast test with entities 50% and I found 0 bugs, very hardcore map but short, I think brutal 4*
- hi_leute_gll
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Re: SavannaDrag by Skeptar
You could use your mapres better or use better ones.
Your version: Suggestions: (I know that color isn't the same, but that wouldn't be a big problem to make it same.)
PS: In snd part is an entities-bug.
Your version: Suggestions: (I know that color isn't the same, but that wouldn't be a big problem to make it same.)
PS: In snd part is an entities-bug.
.hi._.leute._.gll. | iMTGmember
- Fifi
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Re: SavannaDrag by Skeptar
Wouldn't it be better to keep the desing uniform? I mean, why two styles on the same screen? I also think that the original version uses more unique tileset.
- Soreu
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Re: SavannaDrag by Skeptar
He just edited left side to show that it can look better...
„Vince te ipsum”
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Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart- hi_leute_gll
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Re: SavannaDrag by Skeptar
I made 2 suggestions, so there are 2 styles on the screen...Fifi wrote:Wouldn't it be better to keep the desing uniform? I mean, why two styles on the same screen? I also think that the original version uses more unique tileset.
For me it isn't unique, it is bugged and often used by some mappers, but ofc he can use it, that's why i made also a suggestion to use it in a better way. These brownish tiles behind the generics are ugly, in my opinion.
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- Chill [TD]
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Re: SavannaDrag by Skeptar
/
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- screenshot_2015-04-22_15-07-14.png (211.37 KiB) Viewed 3523 times

Chill and miniChill is near...
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Spyker
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Re: SavannaDrag by Skeptar
RED are important fix and green are just a suggestion 
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- screenshot_2015-04-22_16-03-01.png (280.9 KiB) Viewed 3506 times
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- screenshot_2015-04-22_16-00-53.png (210.29 KiB) Viewed 3506 times
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- screenshot_2015-04-22_15-58-42.png (347.85 KiB) Viewed 3506 times
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- screenshot_2015-04-22_15-52-03.png (210.96 KiB) Viewed 3506 times
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Skeptar
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Re: SavannaDrag by Skeptar
Here is the new Version, index fixed all.
I like the design, I think i wont change it.
I like the design, I think i wont change it.
- Fifi
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Re: SavannaDrag by Skeptar
Soreu wrote:He just edited left side to show that it can look better...
Oh, sorry, now I see it's a bit different. I only though that we could use something other than small blocks from generic unhookables and that his version somehow looked better to me without transparency.hi_leute_gll wrote:I made 2 suggestions, so there are 2 styles on the screen...Fifi wrote:Wouldn't it be better to keep the desing uniform? I mean, why two styles on the same screen? I also think that the original version uses more unique tileset.
For me it isn't unique, it is bugged and often used by some mappers, but ofc he can use it, that's why i made also a suggestion to use it in a better way. These brownish tiles behind the generics are ugly, in my opinion.
EDIT: NVM, I now see what you mean, I forgot to zoom in cause I didn't thought somebody'll put background behind tiles with round edges. Yep, we shall change that. D:
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